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Bunker Guard: AI Behavior Tree & Debug via Raytrace

Game Design: AI Guard Vision Behavior Debugging
Bunker Guard: AI Behavior Tree & Debug via Raytrace
Published:

Bunker Guard: AI Behavior Tree & Debug via Raytrace

- Used C++ Visual Scripting to Script AI Patrol Guard Attacker Logic, Set Raytrace Debugger to Debug AI's Behavior in Whitebox Prototype Level De Read More

Published:

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